Worms 3

The third part of one of the best turn-based strategies. Command a coalition that faces the enemies. You have Worms at your disposal, which must defeat the enemies. To do this, you need to use strategic thinking, an arsenal, as well as location.

Speaking about the first, it is worth noting that it is important to be able to calculate the moves that your opponent can make. Therefore, you are allowed to move to another place in advance and prevent him from doing what he intended. Or take a preemptive strike.

Secondly, a large number of different weapons are available to you. All this you have the opportunity to use. If you need more, then you can easily use the bonus boxes that sometimes appear on the game location.

As for the location, it is worth mentioning that it is indispensable to take full advantage of your position. It may be high enough that you are up to holding out longer if the flood comes. In addition, you may be in some kind of recess, where it is difficult to get with a weapon. It may also be that you are inaccessible to your opponents, and they are in full view.

Catastrophes To End Soon

The flood, which was mentioned earlier, is one of the options for ending the battle. For example, if time is over, then various events have a chance to occur that will allow you to quickly find out the outcome of events. Thus, the water gradually rises and floods everything around. So combat units sink, and you are capable of quickly finding out who emerge victorious.

You are also able to choose another game mode. An important point is that in Worms it is possible for you to customize how the battle takes place. So you have a chance to select what happens after the time is up. You can make everyone become killable with one hit. Or life will constantly decrease. In general, in this case, the choice is yours.